MiddleVR for Unity

• Make your Unity applications VR compatible
• Integration into CAVE, HMD, Powerwall type systems in just a few clicks
• Create and visualize your virtual models in Unity in Scale 1: 1
• Distribution of the application on a graphics cluster
• No programming to perform

MiddleVR for Unity is the only one software that facilitates virtual development with the 3D engine Unity for your visualization systems.

Use Unity in your Cellar like the Diiice , virtual scene or any other cluster rendering system!
MiddleVR for Unity is the only professional plugin to focus on CAVEs, virtual stages for virtual production, VR-Walls and any single PC or multiple PCs and clustered rendering system.

 

 

Example of use of Middle VR For unity in a 5-sided CELLAR.

Simple and efficient, focus on your scenarios and the qualities:

Drag and drop to create a simple application supporting multiple displays, multiple projectors, multiple LED displays, multiple computers. Genlock and frame-perfect synchronization.

Once your application uses MiddleVR for Unity, you can deploy it to different projection-based graphics systems or LED screens without rebuilding it.

 

In the new version of Middle VR for Unity you can take over pipeline Universal Renderer (URP) and High Definition Pipeline (HDRP) from Unity. You can download a new HDRP demo

 

Curved screen with blending and deformation taken into account (warping) thanks to the development in partnership with Vioso and Scalable Display

 

Many new features are now available:

  • Preview Window: View your multi-display cameras in a preview window in Unity Editor. Also supports active stereoscopy
  • Debug any cluster node from Unity Editor
  • New window mode: Composer. Use this mode for better performance and stability
  • New auto-discovery feature: Speed up your setup by automatically discovering all cluster nodes on a network that have a daemon running


MiddleVR supports many Virtual Reality systems:

– CELLAR, immersive Cube, DIICE
VisCube by VisBox
– Holostage
– Holobench, workbench
– Powerwall
– Curved screens with warping & blending
– Virtual stages for virtual production

MiddleVR also supports many interaction tools

ART DTrack, Flystick2 (Native)
Vicon (Native)
NaturalPoint Optitrack (Native)
– Long live controllers / trackers
Intersense IS-900 (Native)
– and many more via VRPN

MiddleVR for Unity support

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